WELCOME IN THE SEA OF C

Here you find some good quality programs.
If any one want any type of help in C and C++ then you can mail me.
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Wednesday, January 30, 2008

Number having special property:

Square of 12 is 144.21,which is reverse of 12 has a square 441,which is reverse of 144.This program search foe such numbers in the range 10 to 100.


"/" is used instead of "<" and ">".
#include/stdio.h/
#include/conio.h/
void main()
{
unsigned long num,rnum,square,rsquare,n2,num2;
int d1,d2,d3,d4,d5;
for(num=10;num<=100;num++)
{ num2=num;
d1=num2%10;
num2=num2/10;
d2=num2%10;
num2=num2/10;
d3=num2%10;
num2=num2/10;
d4=num2%10;
num2=num2/10;
d5=num2;
rnum=d5+d4*10+d3*100+d2*1000L+d1*10000L;
while(rnum%10==0)
rnum=rnum/10;
square=num*num; r
square=rnum*rnum;
d1=square%10;
square=square/10;
d2=square%10;
square=square/10;
d3=square%10;
square=square/10;
d4=square%10;
square=square/10;
d5=square;
n2=d5+d4*10+d3*100+d2*1000L+d1*10000L;
while(n2%10==0)
n2=n2/10;
if(rsquare==n2)
printf("\n%lu",num);
} }

Tuesday, January 22, 2008

Prime Factor Generator

Generates the prime factors of a given number

"/" is used instead of "<" and ">."
#include/iostream.h/
#include/iomanip.h/
#include/conio.h/
#include/math.h/
void main()
{ clrscr();
unsigned long int x;
char c='y';
do
{
cout<<"enter the no....."< cin>>x;
cout<<"Factors are...";
do
{
for(unsigned long i=2;i<=x;i++)
{
long f=x%i;
if(f==0)
{
cout<<<" ";
x=x/i;
break;
} } }
while(x!=1);
getch();
cout<<"continue...(y/n)....";
cin>>c;
cout<}
while(c=='y');
}

Monday, January 21, 2008

MATRIX Screensaver

#include/dos.h/
#include /graphics.h/
#include /stdlib.h/
#include /stdio.h/
#include /conio.h/
#include/time.h/
#define n 1
void cls256(int r,int b,int g)
{
struct palettetype pal;
getpalette(&pal);
for (int j=0; j<16; j++)
{
setrgbpalette(pal.colors[j], j*r, j*b, j*g);
}
}
void main()
{
int gdriver , gmode ;
gdriver = DETECT;
initgraph(&gdriver, &gmode, "c:\\tc\\bgi");
int i,j,k,l,x,y,y1,sz,rn[16],cl;
char str[]=" ";
j=0;
cl=15;
//
getch();
randomize();
cls256(1,4,1);
while(1)
{
back: cl=15;
l=0;
if(kbhit())
{
closegraph();
exit(1);
}
for(j=0;j<16;j++)
{
rn[j]= random(400)+11;
if(rn[j]==32)
{
rn[j]+=1;
}
x=random(600);
sz=random(5)+1;
//
sz=2;
y=random(200);
y1=y;
}
for(i=0;i<16;i++)
{
k=0;
j-=1;
y1=y;
for(cl=j;cl<16;cl++)
{
setcolor(cl);
settextstyle(0,0,sz);
sprintf(str,"%c",(char)(rn[k]));
outtextxy(x,y1,str);
delay(3);
k+=1; y1+=sz*10;
}
}
y=y1-sz*10;
for(i=0;i<16;i++)
{
y1=y;
k=15;
j=15-i;
for(cl=j;cl>=0;cl--)
{
setcolor(cl);
settextstyle(0,0,sz);
sprintf(str,"%c",(char)(rn[k]));
//outtextxy(x,y1,str);
y1-=sz*10;
k--;
delay(2);
}
}
}
}

A 2D Animation of a Man

#include/graphics.h/
#include/stdio.h/
#include/conio.h/
#include/math.h/
void main()
{
int n,i,j,k,gd=DETECT,gm,tx,ty;
int x,y,x1,y1,x2,y2;
int xo,yo,xmax,ymax;
float theta;
int temp,xi[20];
int a[20][2];
int b[20][2];
float sx,sy,clope[20];
clrscr();
printf("enter edges");
scanf("%d",&n);
printf("enter coordinates");
for(i=0;i<=n;i++)
{
printf("tx%d/t ty%d",i,i);
scanf("%d%d",&a[i][0],&a[i][1]);
}
a[n][0]=a[0][0];
a[n][1]=a[0][1];
initgraph(&gd,&gm," ");
line(320,0,320,480);
line(0,240,640,240);
xo=320,yo=240;
ymax=480;
for(i=0;i
{
x1=xo+a[i][0];
y1=ymax-(yo+a[i][1]);
x2=xo+a[i+1][0];
y2=ymax-(yo+a[i+1][1]);
line(x1,y1,x2,y2);
}
printf("tx\nty");
scanf("%d%d",&tx,&ty);
for(i=0;i
{
b[i][0]=a[i][0]+tx;
b[i][1]=a[i][1]+ty;
}
b[n][0]=b[0][0];
b[n][1]=b[0][1];
for(i=0;i
{
x1=xo+b[i][0];
y1=ymax-(yo+b[i][1]);
x2=xo+b[i+1][0];
y2=ymax-(yo+b[i+1][1]);
line(x1,y1,x2,y2);
}
getch();
// rotation
printf("angle");
scanf("%f",θ);
theta=(theta*3.14)/180;
for(i=0;i
{
b[i][0]=(int)(a[i][0]*cos(theta)-(a[i][1]*sin(theta)));
b[i][1]=(int)(a[i][0]*sin(theta)+(a[i][1]*cos(theta)));
}
b[n][0]=b[0][0];
b[n][1]=b[0][1];
for(i=0;i
{
x1=xo+b[i][0];
y1=ymax-(yo+b[i][1]);
x2=xo+b[i+1][0];
y2=ymax-(yo+b[i+1][1]);
line(x1,y1,x2,y2);
}
getch();
// scaling
printf("enter scaling sx,sy");
scanf("%f%f",&sx,&sy);
for(i=0;i
{
b[i][0]=(int)a[i][0]*sx;
b[i][1]=(int)a[i][1]*sy;
}
b[n][0]=b[0][0];
b[n][1]=b[0][1];
for(i=0;i
{
x1=b[i][0];
y1=ymax-b[i][1];
x2=b[i+1][0];
y2=ymax-b[i+1][1];
line(x1,y1,x2,y2);
}
getch();

Program to Count CAPITAL Alphabets

This program will count the number of capital alphabets in the given string.
"/" is used instead of "<" and ">'.
#include/stdio.h/
#include/conio.h/
#include/string.h/
void main()
{
static char *str[]={Enter any string};
printf("No. of capitals=%d",capcount(s,n)); /*n=no of string*/
}
capcount(s,x)
char **s;
int c;
{
int i,cap=0;
char *t;
for(i=0;i=65 && *t<=90) cap++; t++; } } return(cap); }

Sunday, January 20, 2008

Smiling Face Program

/* Program to fill the entire screen with smiling face */
"/" is used instead of "<" and ">".
#include/stdio.h/
#include/conio.h/
main()
{
int r,c;
clrscr();

for(r=0;r<=24;r++) /*fills rows 0to 24*/ for(c=0;c<=79;c++) /*fills colums 0 to 79*/ printf("%c",1); printf("\n\n\nPress any key to exit"); getch(); }

Typical Pattern Program

/* Program to produce a typical pattern */

"/" is used instead of "<" and ">".
#include/stdio.h/
#include/conio.h/
main()
{
int i=1,x=71,blanks=0,j,val,k;
clrscr();
while(i<=7) { j=65; /*ASCII value of A*/ val=x; while(j<=val) { printf("%c",j); j++; } if(i==1) val--; k=1; while(k<=blanks) { printf(" "); k++; } blanks=2*i-1; while(val>=65)
{
printf("%c",val);
val--;
}
printf("\n");
x--;
i++;
}
printf("\n\n\nPress any key to exit");
getch();
}

ARMSTRONG NUMBER

/* Generate all ARMSTRONG number between 1 t0 500 */
An Armstrong number is that whose sum of cube of each digit is equal to the number.
"/" is used instead of "<" and ">".
#include/stdio.h/
#include/conio.h/
main()
{
int i=1,a,b,c;
clrscr();
printf("Armstrong number are\n");
while(i<=500) { a=i%10; /*extract last digit*/ b=i%100; b=(b-a)/10; /*extract second digit*/ c=i/100; /*extract first digit*/ if((a*a*a)+(b*b*b)+(c*c*c)==i) printf("%d",i); i++; } printf("\n\n\nPress any key to exit"); getch(); }

Saturday, January 19, 2008

This Program Will Show You The Day on 1st January Of Any Year

Just Enter Year and you will get the day on 1st January of that year
"/" is used instead of "<" and ">".
#include/stdio.h/
#include/conio.h/
main()
{
int leapdays,firstday,yr;
long int normaldays,totaldays;
clrscr();
printf("enter year");
scanf("%ld",&yr);
normaldays=(yr-1)*365L;
leapdays=(yr-1)/4-(yr-1)/100+(yr-1)/400;
totaldays=normaldays+leapdays;
firstday=totaldays%7;
if(firstday==0)
printf("\nMonday");
if(firstday==1)
printf("\nTuesday");
if(firstday==2)
printf("\nWedneshday");
if(firstday==3)
printf("\nThursday");
if(firstday==4)
printf("\nFriday");
if(firstday==5)
printf("\nSaturday");
if(firstday==6)
printf("\nSunday");
printf("\n\n\nPress any key to exit");
getch();
}

Thursday, January 17, 2008

This is a Eight Queen problem solver.

Well are u fond of playing chess,ever thought of placing eight queens on one board so that none is cross by other?
The program below gives you 92 solutions on a board of 64 squares,wanna try...
"/" is used instead of "<" and ">".
#include /iostream/
#include /stdlib.h/
using namespace std;

int *board;
int bsize;
bool valid( int row, int col ){
//Check the diagnols
// This checks all diagnols comming from the point the function was passed
int calcRow, calcCol;
calcRow = row;
calcCol = col;
while ( calcRow <= bsize && calcCol <= bsize ){ if( board[calcRow] == calcCol ) return false; //Found a queen
calcRow++;
calcCol++;
}
calcRow = row;
calcCol = col;
while ( calcRow >= 0 && calcCol >= 0 ){
if( board[calcRow] == calcCol ) return false; //Found a queen
calcRow--;
calcCol--;
}
calcRow = row;
calcCol = col;
while ( calcRow <= bsize && calcCol >= 0 ){
if( board[calcRow] == calcCol ) return false; //Found a queen
calcRow++;
calcCol--;
}
calcRow = row;
calcCol = col;
while ( calcRow >= 0 && calcCol <= bsize ){ if( board[calcRow] == calcCol ) return false; //Found a queen
calcRow--;
calcCol++;
}

//See if there is a queen in any of the horz or vert directions.
/*calcRow = row;
calcCol = 0;
while ( calcCol <= bsize ){ if( board[calcRow] == calcCol ) return false; //Found a queen
calcCol++;
}*/
calcRow = 0;
calcCol = col;
while ( calcRow <= bsize ){ if( board[calcRow] == calcCol ) return false; //Found a queen
calcRow++;
}

return true;
}

void print(){
// Keep track of the number of solutions
static int solcount = 1;
cout << "Solution #" << style="font-weight: bold;"> // Print Q for a queen or X for a blank spot

for( int j = 0; j <= bsize; j++)
{
for( int i = 0; i <= bsize; i++)
{
if( board[j] == i ) cout << " Q"; else cout << " X";
}
cout << 10 ="=" style="font-weight: bold;"> // Pause every 10 solutions
system("pause");
system("cls");
// Clear the console
}

}
bool move( int row )
//PRECONDITION: The board variable is competely initiazed to -1.
//POSTCONDITION: A board array that has a record of X amount of valid queen placements.
// Where X is equal to the board size.
{

// If the row is greater then bsize that means that it finished one solution
// So it will print the solution and return false to the previous call.
if( row > bsize )
{
print();
cout << style="font-weight: bold;"> // Go through each column on the board and check if a queen can be placed there.
for( int col = 0l; col <= bsize; col++ )
{
if( valid( row, col ) )
{ board[row] = col; if( move( row + 1 ) ) return true;
} }
// If we could not find a valid spot, reset the board array to -1 and return false.
board[row] = -1;
return false;
}

int main(){
//Get the board size from the user
cout << "How big do you want the board to be? : "; cin >> bsize;
bsize--;
// Create new board with specified size
board = new int[bsize];

// Make sure a board was actually created and Windows didnt lie.
if( board == NULL ) {
cout << "ERROR: Memory allocation failed!"<< style="font-weight: bold;"> // Initialize entire board to -1
for( int i = 0; i <= bsize; i++ ) board[i] = -1;
// Clear console
system("cls");
// Find all posible solutions for the board
move(0);
//Clean up board
if( board == NULL ) delete[] board;
return 0;

}

Monday, January 14, 2008

My First Encounter with C

/* Well What would this do? Ever Played Snake, try this one*/

"/" is used instesd of "<" and ">".

#include /stdio.h/
#include /conio.h/
#include /graphics.h/
#include /alloc.h/
#include /dos.h/
#include /stdlib.h/
#define up 72
#define down 80
#define left 75
#define right 77
#define pause 25
#define space 57
#define settings 31
struct body
{
int x,y;
struct body *next;
};
typedef struct body body;
void create_snake(body*);
void show_settings();
void draw_borders();
void draw_egg();
void draw_snake();
void status_bar();
void draw_head();
void erase_tail();
void disp_gameover();
int getkey();
int check_snake(int,int);
body *head,*tail;
int dir=1;
int speed=100;
int leftx,rightx,topx,bottomx;
int color = RED,fil_style=1,bor_color=BLACK,size = 10;
int score=0,egg_drawn=0,jump = 9;
int preveggx,preveggy;
void far *egg;
char scr[15];
int eggx,eggy;
void main()
{
int gm=DETECT,gd;
int key=0,num;
struct time tim;
void move_snake_right();
void move_snake_down();
void move_snake_left();
void move_snake_up();
initgraph(&gm,&gm,"g:\tc\bgi");
leftx=(size*2-1);
rightx=getmaxx()-(size*2);
topx=(size*2-1);
bottomx = getmaxy()-40;
setcolor(YELLOW);
setfillstyle(SOLID_FILL,YELLOW);
fillellipse(10,10,size/3,size/2);
egg = farmalloc(imagesize(10-size/2,10-size/2,10+size/2,10+size/2));
if(egg ==NULL)
{
printf("Insufficient Memory!");
exit(0);
}
getimage(10-size/2,10-size/2,10+size/2,10+size/2,egg);
draw_borders();
create_snake(head);
start:
fflush(stdin);
flushall();
while(!kbhit())
{
delay(speed);
if(egg_drawn==0)
{
status_bar();
eggx=eggy=0;
repeat:
gettime(&tim);
num = (int)(tim.ti_hund)*(int)(tim.ti_sec);
num = num%(rightx-leftx)/size;
eggx=num;
num = (int)(tim.ti_hund)*(int)tim.ti_sec;
num = num%(bottomx-topx)/size;
eggy=num;
if(check_snake(eggx,eggy))
goto repeat;
eggx =leftx+(eggx*size);
eggy =topx+(eggy*size);
preveggx =leftx+(eggx*size);
preveggy =topx+(eggy*size);
}
draw_egg(eggx,eggy);
switch(dir)
{
case 1:move_snake_right();
break;
case 2:move_snake_down();
break;
case 3:move_snake_left();
break;
case 4:move_snake_up();
}
}
key = getkey();
switch(key)
{
case up:if(dir!=2)
dir = 4;
break;
case down:if(dir!=4)
dir = 2;
break;
case right:if(dir!=3)
dir = 1;
break;
case left:if(dir!=1)
dir = 3;
break;
case pause:getch();
break;
case settings:show_settings();
setfillstyle(EMPTY_FILL,color);
bar(leftx,topx,rightx,bottomx);
draw_snake();
break;
case 1:closegraph();
exit(0);
}
goto start;
}
int getkey()
{
union REGS i,o;
i.h.ah = 0;
int86(0x16,&i,&o);
return o.h.ah;
}
void draw_borders()
{
setfillstyle(SOLID_FILL,BLUE);
floodfill(300,300,1);
setfillstyle(SOLID_FILL,BLACK);
setcolor(BLACK);
rectangle(leftx,topx,rightx,bottomx);
setfillstyle(SOLID_FILL,BLACK);
floodfill(300,300,BLACK);
rectangle(leftx,bottomx+5,rightx,getmaxy()-5);
}
void create_snake()
{
body *x;
setfillstyle(fil_style,color);
setcolor(bor_color);
if((x = malloc(sizeof(body)))==NULL)
{
printf("Short of memory!");
return;
}
x->x = size*3+leftx;
x->y = topx;
head = x;
bar(x->x,x->y,x->x+size,x->y+size);
rectangle(x->x,x->y,x->x+size,x->y+size);
if((x->next = malloc(sizeof(body)))==NULL)
{
printf("Short of memory!");
return;
}
x = x->next;
x->x = size*2+leftx;
x->y = topx;
bar(x->x,x->y,x->x+size,x->y+size);
rectangle(x->x,x->y,x->x+size,x->y+size);
if((x->next = malloc(sizeof(body)))==NULL)
{
printf("Short of memory!");
return;
}
x = x->next;
x->x = size+leftx;
x->y = topx;
bar(x->x,x->y,x->x+size,x->y+size);
rectangle(x->x,x->y,x->x+size,x->y+size);
if((x->next = malloc(sizeof(body)))==NULL)
{
printf("Short of memory!");
return;
}
x = x->next;
x->x = leftx;
x->y = topx;
bar(x->x,x->y,x->x+size,x->y+size);
rectangle(x->x,x->y,x->x+size,x->y+size);
x->next = NULL;
tail = x;
}
void move_snake_right()
{
body *x;
int nextx,nexty;
nexty = head->y;
if(head->x+size>=rightx)
nextx = leftx;
else
nextx = head->x+size;
if(check_snake(nextx,nexty)==1)
{
disp_gameover();
}
if(nextx == eggx&&nexty == eggy)
{
egg_drawn=0;
score+=jump;
x = malloc(sizeof(body));
if(x==NULL)
{
printf("Insufficient Memory!");
exit(0);
}
x->x = nextx;
x->y = nexty;
x->next = head;
head = x;
draw_head();
}
else
{
erase_tail();
x = head;
while((x->next)->next !=NULL)
x = x->next;
x->next = NULL;
tail->x = nextx;
tail->y = nexty;
tail->next = head;
head = tail;
tail = x;
draw_head();
}
}
void move_snake_left()
{
body *x;
int nextx,nexty;
if(head->x-sizex-size;
nexty = head->y;
if(check_snake(nextx,nexty)==1)
{
disp_gameover();
}
if(nextx==eggx&&nexty==eggy)
{
egg_drawn=0;
score+=jump;
x = malloc(sizeof(body));
if(x==NULL)
{
printf("Insufficient Memory!");
exit(0);
}
x->x = nextx;
x->y = nexty;
x->next = head;
head = x;
draw_head();
}
else
{
erase_tail();
x = head;
while((x->next)->next !=NULL)
x = x->next;
x->next = NULL;
tail->x = nextx;
tail->y = nexty;
tail->next = head;
head = tail;
tail = x;
draw_head();
}

}
void move_snake_up()
{
body *x;
int nextx,nexty;
if(head->y-sizey-size;
nextx = head->x;
if(check_snake(nextx,nexty)==1)
{
disp_gameover();
}
if(nextx==eggx&&nexty==eggy)
{
egg_drawn=0;
score+=jump;
x = malloc(sizeof(body));
if(x==NULL)
{
printf("Insufficient Memory!");
exit(0);
}
x->x = nextx;
x->y = nexty;
x->next = head;
head = x;
draw_head();
}
else
{
erase_tail();
x = head;
while((x->next)->next !=NULL)
x = x->next;
x->next = NULL;
tail->x = nextx;
tail->y = nexty;
tail->next = head;
head = tail;
tail = x;
draw_head();
}
}
void move_snake_down()
{
body *x;
int nextx,nexty;
if(head->y+size>=bottomx)
nexty = topx;
else
nexty = head->y+size;
nextx = head->x;
if(check_snake(nextx,nexty)==1)
{
disp_gameover();
}
if(nextx==eggx&&nexty==eggy)
{
egg_drawn=0;
score+=jump;
x = malloc(sizeof(body));
if(x==NULL)
{
printf("Insufficient Memory!");
exit(0);
}
x->x = nextx;
x->y = nexty;
x->next = head;
head = x;
draw_head();
}
else
{
erase_tail();
x = head;
while((x->next)->next !=NULL)
x = x->next;
x->next = NULL;
tail->x = nextx;
tail->y = nexty;
tail->next = head;
head = tail;
tail = x;
draw_head();
}

}
void draw_egg(int x,int y)
{
putimage(x,y,egg,COPY_PUT);
egg_drawn = 1;
}

void status_bar()
{
setfillstyle(SOLID_FILL,LIGHTGRAY);
bar(leftx+1,bottomx+4,rightx-1,getmaxy()-6);
sprintf(scr,"Score:%d",score);
setcolor(RED);
settextstyle(2,0,6);
outtextxy(leftx+5,bottomx+10,scr);
outtextxy(rightx-75,bottomx+10,"S");
setcolor(DARKGRAY);
outtextxy(rightx-66,bottomx+10,"ettings");
setcolor(RED);
outtextxy(rightx-150,bottomx+10,"P");
setcolor(DARKGRAY);
outtextxy(rightx-142,bottomx+10,"ause");
}
void draw_head()
{
setfillstyle(fil_style,color);
bar(head->x,head->y,head->x+size,head->y+size);
setcolor(bor_color);
rectangle(head->x,head->y,head->x+size,head->y+size);
}
void erase_tail()
{
setfillstyle(EMPTY_FILL,color);
bar(tail->x,tail->y,tail->x+size,tail->y+size);
}
int check_snake(int x,int y)
{
body *z;
z = head;
while(z->next!=NULL)
{
if(z->x==x&&z->y==y)
return 1;
z=z->next;
}
if(z->x==x&&z->y==y)
return 1;
return 0;
}
void disp_gameover()
{
int x1,x2,y1,y2;
x1 = getmaxx()/2-100;
y1 = getmaxy()/2-65;
x2 = getmaxx()/2+100;
y2 = getmaxy()/2+65;
setfillstyle(SOLID_FILL,9);
bar(x1,y1,x2-30,y2-75);
setcolor(YELLOW);
settextstyle(3,0,3);
outtextxy(x1+10,y1+10,"GAME OVER!!");
getch();
closegraph();
exit(0);
}
void show_settings()
{
int key=0,maxspeed=25,least = 145;
int x1,y1,x2,y2,width;
int no,i;
setfillstyle(SOLID_FILL,LIGHTGRAY);
x1 = (getmaxx()+1)/2-150;
x2 = (getmaxx()+1)/2+150;
y1 = (getmaxy()+1)/2-150;
y2 = (getmaxy()+1)/2+150;
setcolor(BLUE);
bar3d(x1,y1,x2,y2,20,1);
settextstyle(2,0,6);
setcolor(RED);
outtextxy(x1+20,y1+100,"Speed:");
outtextxy(x1+85,y1+95,"-");
outtextxy(x2-10,y1+95,"+");
outtextxy(x1+20,y1+150," Use the left and right");
outtextxy(x1+20,y1+180,"arrow keys to increase and ");
outtextxy(x1+20,y1+210," decrease the speed ");
outtextxy(x1+20,y1+240,"Press escape to return");
outtextxy(x1+20,y1+270," to the game");
setcolor(BLUE);
line(x1+100,y1+120,x2-20,y1+120);
line(x1+100,y1+120,x1+100,y1+90);
line(x2-20,y1+120,x2-20,y1+90);
width = ((x2-20)-(x1+100))/8;
start:
setfillstyle(SOLID_FILL,LIGHTGRAY);
for(i=1;i<=no;i++) { bar(x1+100+1,y1+90+1,x1+100+(i*width)-1,y1+120-1); setcolor(LIGHTGRAY); rectangle(x1+100+1,y1+90+1,x1+100+(i*width)-1,y1+120-1); } no = (speed-25)/15; setfillstyle(SOLID_FILL,BLUE); for(i=1;i<=no;i++) { bar(x1+100+1,y1+90+1,x1+100+(i*width)-1,y1+120-1); setcolor(LIGHTGRAY); rectangle(x1+100+1,y1+90+1,x1+100+(i*width)-1,y1+120-1); } def: key = getkey(); switch(key) { case right:if(speedmaxspeed)
speed-=25;
goto start;
case 1:return;
default:goto def;
}
}
void draw_snake()
{
body *x;
x = head;
setfillstyle(SOLID_FILL,color);
setcolor(bor_color);
while(x->next!=NULL)
{
bar(x->x,x->y,x->x+size,x->y+size);
rectangle(x->x,x->y,x->x+size,x->y+size);
x = x->next;
}
}